Lua Course Catalog
Master Lua with hands-on lessons, live code editors, and practical projects. Choose your path from basics to advanced scripting.
Lua Fundamentals Mastery
Master Lua syntax, tables, and control structures with interactive exercises and instant feedback.
Variables, Loops, Tables, Functions, Logic
Game Scripting Essentials
Learn to script game logic, handle player input, and manage game states in Lua.
Events, Physics, State Machines, UI
Automation & Scripting
Build powerful automation scripts to streamline workflows and interact with system APIs.
File I/O, API Calls, System Tasks
Advanced Metatables & OOP
Deep dive into metatables, object-oriented programming, and advanced memory management.
Metatables, OOP, Coroutines, Memory
Need custom Lua training for your team?
LuaAcademy offers tailored curriculum design, private sandbox environments, and dedicated coaching for your organization.
Build Real Lua Applications.
Master Lua through hands-on projects. From game mechanics to automation bots, learn by building real-world tools.
function love.update(dt)
player:update(dt)
if player.y > 600 then
player:reset()
end
endSpeed
60 FPS
Latency
<1ms tick
Pattern
Entity Component, State Machine
Tech Stack
Lua 5.1, LÖVE 2D, Box2D, Sprite Sheets
local function process_files(dir)
for file in lfs.dir(dir) do
if file:match("%.txtquot;) then
os.rename(file, "backup/"..file)
end
end
endSpeed
100 ops/s
Latency
5ms delay
Pattern
Worker Pool, Event Loop
Tech Stack
Lua, OS API, File I/O, Coroutines
function parse_config(line)
local key, val = line:match("(%w+)=(%w+)")
if key then
config[key] = val
end
endSpeed
500kb/s
Latency
0.2ms parse
Pattern
Lexer, Recursive Descent
Tech Stack
Lua, String Patterns, Tables
static int l_add(lua_State *L) {
double a = luaL_checknumber(L, 1);
double b = luaL_checknumber(L, 2);
lua_pushnumber(L, a + b);
return 1;
}Speed
10k calls/s
Latency
0.05ms call
Pattern
Bridge Pattern, Proxy
Tech Stack
Lua C API, C++, Shared Libs